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Sirlin.Net - Game Design

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Sirlin.Net - Game Design

Sirlin on Game Design, Ep 18: Fantasy Strike

Fantasy Strike is our new fighting game. We've just announced it and begun crowdfunding for it on...

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Sirlin on Game Design, Ep 17: Shipping Kickstarters On Time

Kickstarters projects are notoriously late. I give advice on how to ship your Kickstarter project...

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Sirlin on Game Design, Ep 16: Overwatch

We discuss Overwatch, Blizzard's first-person shooter. It far exceeded our expectations and we...

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Sirlin on Game Design, Ep 15: Heroes of the Storm

We discuss the design of Heroes of the Storm. It's a bold entry in the MOBA genre and impresses...

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Sirlin on Game Design, Ep 14: Codex

We discuss the Codex card game, on Kickstarter at the time of this recording. Codex is a...

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Sirlin on Game Design, Ep 13: Starcraft 2

We discuss the release of Starcraft 2's third expansion, Legacy of the Void. This is a look back...

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Sirlin on Game Design, Ep 12: Easy Special Moves

We discuss "easy special moves" in fighting games. We can pretty quickly say why they are a good...

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Sirlin on Game Design, Ep 11: Game Balancing Techniques

We discuss techniques I use to balance games. The point more about HOW we talk about such things...

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Sirlin on Game Design, Ep 10: Flash Duel

We discuss the development of the revised printing of Flash Duel. Flash Duel is a simple and fast...

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Sirlin on Game Design, Ep 9: Pandante

We discuss the development of Pandante's expansion and 2nd edition. All three of us were involved...

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Sirlin on Game Design, Ep8: Morality in Stories

We discuss the drama created by stories that pose moral questions. Stories set outside the law...

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Sirlin on Game Design, Ep7: Sequels

We discuss sequels to movies and games. Sequel can mean a lot of different kinds of things, so we...

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Sirlin on Game Design, Ep6: Character Bans

In this episode, we discuss the many problems with games where players ban each other's...

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Sirlin on Game Design, Ep5: Now Playing

We discuss the Street Fighter 5 trailer as well as the games we're playing now: Super Mario 3D...

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Sirlin on Game Design, Ep4: Tournament Rules

In this episode, we discuss the kind of things that go wrong when creating rules for a...

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Sirlin on Game Design, Ep3: Uneven Playfields

In this episode, we discuss uneven playfields in competitive games. That's when a competitive...

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Sirlin on Game Design, Ep2: Cooperative Games

In this episode, we discuss the common problems with the design of cooperative games. We cover...

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Sirlin on Game Design, Ep1: Cocaine Logic

   Here's the first episode of my new podcast. In...

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