Podcasts de game design

Episode 25: Turning a Mechanism into a Game

Adam Skelding (@spur_serif) and Graham Allen (@f3thermoore) join Matt Wolfe (@mattwolfe) to talk about how to turn an...

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20: Death

DEATH! You know it's gonna happen, but how does it impact game design?

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19: Twine

We're back together for another season of Secret Twins Club. This time we talk about Twine. We discuss how it's a...

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18: The Emily Carroll Effect

Tonight's Topic: Who Do We Make Our Games For? We talk about the different motivations that go into making our games,...

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14: Incredible Grape Fights

Before GDC this year we got together with Jamie Tucker, one of the people behind Lovers In A Dangerous Spacetime,...

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16: Journey with Chris Bell

This year Alex and Cale went to GDC. While running around we were able to fit in a discussion with Chris Bell who...

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15: Crowdfunding & Spellirium!

In this episode, we have Ryan Creighton on to talk about his thoughts and experiences with crowdfunding Spellirium....

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13: Sharecart 1000

In this episode Damian reveals a new collaborative project called the Sharecart 1000. We mention some good games made...

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12.5: A Collection of Tools

In this episode, we talk about the tools we work with to make our games. We almost stay on topic for the entire...

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12: nuovo

In this episode, we talk about the IGF's made up word, nuovo, and some of our favourite nuovo-esque games. Obviously...

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11.5: Full Indie Until The Money Runs Out

We have David S Gallant join us to talk about the recent controversy surrounding his game I Get This Call Every Day,...

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11: Learning to Learn

Today we talk about teaching yourself and how we go about learning new things. We have Mark Chong with us who makes...

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10.5: Oh man, Global Game Jam was a blast

Global Game Jam just finished up in Toronto, so we got together to talk about what we made. Then we talk about the...

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10: You Shouldn't Install Games, They Should Just Work

We congratulate Alex and Ryan on their IGF nomination. Then we launch into a discussion of art installation games,...

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9.5: This Episode is Not Really About Monetization

We hang out with our friend Daniel Steger and talk with him about his games. Also, we try to talk about monetization...

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9: God Dammit Students, Make Fucking Games

This week we talk about the Toronto indie scene. We also answer some questions. By the end we finally get to the...

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8.5: Braid Envy

Tonight we talk about Braid Envy, how it may affect game design, and how some of us are guilty of it. We also get...

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8: A Hallway That We Frequent (Stealth Games)

We break down stealth games this week, and talk about what we love and hate about them. Also, we don't talk about...

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7.5: Synecdoche

We've moved on to a 30 minute format for now! This episode we talk about what we've been up to, and what we're a...

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7: 3D Twins Club

A short cast. Today we're missing Damian, so Alex, Cale, and Chris talk about their recent foray into 3D game design.

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