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Podcasts de game design

Episode 82: Let's Talk Security: Data Storage

In this week’s episode we discuss game data security, but specifically try to target how...

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#176: Methodology and Management

David and Dirk catch up and talk about David's new work. They discuss some of the different ways...

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Episode 35: Gen Con 50

Mark McGee (@mmark40), Josh Mills (@joshuajmills) and Matt Wolfe (@mattwolfe) join James Meyers...

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#178: Niki Crisci, Will Glow the Wisp

In this episode, Niki Crisci calls in from Germany and chats with David and Dirk about his...

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#179: Elizabeth LaPensée; indigenous self-determination in game development.

Description In this episode, Elizabeth LaPensée joins Kathryn and Dirk and they discuss...

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#180: Spy Club from Foxtrot Games; How Collaboration helped deliver results.

In this episode, Dirk is joined by John Schulters, Sarah Graybill and Randy Hoyt to discuss their...

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#181: Listener Questions with David and Dirk

Description David and Dirk answer listener questions surrounding game design, board production,...

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Episode 36: Asymmetry and Variable Player Powers

Josh Mills (@joshuajmills) and Drew Hicks (@evenweirdermove) join James Meyers...

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#182: Game Designer Mike Bithell - Thomas Was Alone

In this episode, Dirk and Harrison have a chat with Mike Bithell, designer of games such as...

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Renee Blair talks about accessibility, HCI and more in the Key of Boss

We chat with Renee Blair of Bosskey about her work, accessibility in games, level design and...

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Episode 37: Re-theming Your Designs

Daniel Solis (@danielsolis) joins James Meyers (@apollocontinuum) to discuss re-theming your...

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#182: Game Designer Mike Bithell – Thomas Was Alone

In this episode, Dirk and Harrison have a chat with Mike Bithell, designer of games such as...

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Episode 38: Teaching and Demoing Your Game

Chris Faulkenberry (@ccfaulkenberry) and Victoria Earl (@vmearl join James Meyers...

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#184: Narrative Designer Edwin McRae

In this episode, Harrison and Dirk speak with Edwin McRae, a narrative designer. They discuss the...

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Episode 39: 2017 Designer Retrospective

James Meyers (@apollocontinuum) talks with group members about their 2017 designs, what they...

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The One About Just Some Games

In this more streamlined episode Chris, Darrell, and TC decide to just talk about some games...

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Episode 40: Games Designers Should Play (2017 Edition)

James Meyers (@apollocontinuum) talks with guild members about games that came out in 2017 and...

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Take the Cannoli How Mafia (the game) Can Serve As a Model for VideoGame Design

This week we have a conversation with Alisha Karabinus and Rachel Atherton (@wrathertweets) about...

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